This was my process to retain Arcane's stylised shapes and painterly textures.
Abstract Multi-view stereo reconstruction (MVS) in the wild requires to first estimate the camera parameters e.g. intrinsic and extrinsic parameters. These are usually tedious and cumbersome to obtain ...
Five years, one artist, one robot: how Maxim Gehricke made SEN, a 3D animated short film created solo from concept to final ...
We are a research-led school with a reputation for excellent teaching and courses with real-world impact. We are based across four sites, comprising more than 2000 students and 190 specialist staff ...
Abstract: We propose PAniC-3D, a system to reconstruct stylized 3D character heads directly from illustrated (p)ortraits of (ani)me (c)haracters. Our anime-style domain poses unique challenges to ...
Abstract: This paper proposes a 3D model generation method based on character illustrations specifically designed for game character production. Recent studies on single-view 3D model generation have ...
Battlefield 6, despite being one of the most exciting game releases of recent memory, is facing renewed backlash over Season 1 cosmetics that critics say clash with the franchise’s grounded tone, ...