Over the last few blogs we’ve been looking at DDCs and how frequencies are shifted and folded in the output spectrum. In the last blog, ADC Digital Downconverter: A Complex Decimation Example we ...
Previous articles in Planet Analog make mention of the “aliasing effect.” Most EEs agree in the importance of the aliasing effect as a noise source and take for granted that anti-aliasing filters are ...
Anti-aliasing is one of the most important graphics settings you’ll find in a PC game. It’s been around for decades in various different forms, and even today, you’ll still find multiple different ...