After criticizing rival Nvidia for using optimized trilinear filtering algorithms in its PC graphics card drivers--calling them "unacceptable tricks" in a recent presentation to hardware reviewers ...
Welcome back friends :) As my fellow HH brother mentioned a few hours ago, the news is just pouring in today. So, without further delay here is yet another shot of juice... ATI's Trilinear Filtering ...
Since I don't have a newer video card, I haven't done much in teh way of gaming with this feature. However, I am unsure as to exactly what this does. From research on my own, I am under the impression ...
The basic specs give you an initial theoretical performance picture, with NV40's improvements over NV3x quite clear. 16 basic pixel pipelines, 6 'fixed' vertex shader units, twice the shader ...
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link<BR><BR><BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> After criticizing rival Nvidia for using optimized trilinear filtering algorithms ...