It feels like we've hit a ceiling — not in terms of graphics, but because the hardware reality behind them just isn't scaling ...
Frame pacing explained shows why FPS alone isn't enough; learn how consistent frame delivery ensures smooth gameplay and eliminates stutter in PC gaming.
This month I've been testing: Microphones and webcams. Remember when you didn't talk to your machine on a regular basis? Nope, me neither. Expensive models do the job well, but there are still some ...
Codename Deckard, Valve's long-rumoured standalone VR headset, is here. Despite being the subject of rumours for years, this is in many ways the most unconventional part of Valve's November hardware ...
NVIDIA has made no bones about its embrace of AI to continue the march of 3D graphics innovation. The company has developed and refined its Deep Learning Super Sampling (DLSS) techniques significantly ...
The M5 Apple Vision Pro now has yet another rival, as VR headsets continue to pick up steam. Here's how Apple's headset compares to the newly announced Steam Frame. Following the debut of the upgraded ...
AMD is truly stepping up their game and a DLSS 3 vs FSR 3 frame generation comparison would be a great one. DLSS was released in early 2019 while AMD FSR was released in 2021. For the longest time, ...
It's a big, bold world of stutters and disappointing frame rates, even on the best PC hardware money can buy. When you purchase through links on our site, we may earn an affiliate commission. Here’s ...
If you’ve read any our video card reviews for the last few months, you’ve probably noticed that we have included frame time results using FCAT in our performance data. For single GPU configurations, ...