With GPU architectures changing from being entirely graphics-focused and game rendering relying increasingly more on compute ...
DirectX 12 has a variety of applications in multimedia environments, especially gaming and video. When it comes to the latter, it already provides APIs for GPU-accelerated video decoding and ...
2025 marks 10 years after the official launch of DirectX 12 for Windows 10. This came after a relatively frequent release ...
We recently had the chance to sit down with some folks at NVIDIA to discuss high performance graphics APIs (Application Programming Interfaces). With all of the noise recently surrounding AMD’s Mantle ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
In brief: Microsoft announced this week that it added a new API to DirectX 12 that will support video encoding. The new set of interfaces will give Windows users a consistent framework for encoding ...
Human eyes can detect the light entering through reflection and refraction on the retina, and human beings can draw (recognize) images by combining it with the brain. In ray tracing, light that jumps ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
Microsoft and the OpenGL working group have both announced plans to bring close-to-metal APIs home for DIrectX and OpenGL. Where does that leave AMD's Mantle? Share on Facebook (opens in a new window) ...
We've already spoken about the possibility of Microsoft changing their DirectX API to be more like AMD's new Mantle API - bringing developers more access to the actual performance hardware. Now it ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. So much hinges on the potential of DirectX 12. Here we analyse how ...